At Best Startup UK we track over 130,000 UK startups and over 500,000 people who hold key positions in these companies. We use this directory of startups to highlight top employees, founders and board members we think deserve more appreciation than they are currently getting.
This list showcases the top United Kingdom based Director operating in the Gaming space. If you think a Director is missing from this list, feel free to contact our editor on editor@beststartup.co.uk.
The individuals on this list have been included because of exceptional performance in one of the following categories:
- Innovation – Operating as a key part in an extremely innovative business or startup.
- Growth – Operating as a key figure in the growth and upscale of a market leading business or startup.
- Management – Showing exceptional management skills.
- Societal impact – Putting their business on the map for their positive societal or environmental impact.
Our Data – We source our data from OSINT (open source intelligence) and public directories such as Companies House UK, Crunchbase, SemRush and many more. The data from these sources should be treated with a degree of caution and verified yourself.
Jon Bellamy
Senior Director, Corporate Strategy of Huuuge Games
Jon is an experienced games industry investment professional and has lead deal processes both as a VC and M&A Lead. He has lead investment processes for many distinct transactions and spearheaded multiple $20-500MM international acquisition processes.
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About Huuuge Games: Huuuge Games is a real-time social casual gaming platform.
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Jenny Storey
Operations Director of Blue Duck Education
Jenny Storey is an operations director at Blue Duck Education (Mangahigh).
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About Blue Duck Education: Blue Duck Education is the holding company behind Mangahigh.com which develops and publishes maths games for 11 to16 year-old students.
Sir Alex Ferguson
Director, Football Board of Manchester United Football Club Limited
Born in Govan, Glasgow in 1941, Sir Alex Ferguson retired as manager of Manchester United in May 2013 following a period of over 26 years at the helm. Over the course of a management career that lasted 39 years, he won 49 major trophies, making him the most successful manager in the history of British football. He made his name with Aberdeen, who became the first club to consistently break the Old Firm dominance of the Scottish game, winning 9 domestic trophies over a 6 year period. But it was victory over Real Madrid in the European Cup-Winners Cup Final in 1983 that brought him to national attention. Following his move to Manchester United in 1986, he set about restructuring the club and his first trophy in 1990 opened the floodgates. In 2001 he became the first manager to win three championships in a row since the league began in 1888, a feat he repeated in 2009. Admired for placing his emphasis on attacking football, with homegrown talent at the heart of his teams, he bowed out as league champion following his 1,500th game in charge of Manchester United. In 2012, Harvard Business School wrote the case study “Sir Alex Ferguson: Managing Manchester United” before appointing him as a Fellow to the Executive Education Programme. Following his retirement in 2013 he took up the positions of both Director and Global Ambassador with Manchester United and was also appointed Coaching Ambassador by UEFA. In the same year he released “My Autobiography” which became the UK’s quickest selling non-fiction book since records began. This work was a follow-up to his first best-selling memoir, “Managing My Life”, which appeared in 1999. His new book ‘Leading’, written with Sir Michael Moritz, details the key skills and philosophies he used to deliver success both on and off the field and will be released in September 2015.
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About Harvard Business School, Manchester United Football Club Limited, UEFA, UNICEF – New York, Unicef UK: Manchester United is one of the most popular and successful sports teams in the world, playing one of the most popular spectator sports.
Michael Maibaum
Technology Evolution Director, UK & Ireland of Flutter Entertainment
He is an articulate, dedicated and innovative architect and engineering manager with excellent analysis skills, capable of working in and leading a team. He is responsible for making the decisions to ensure a project meets requirements, is delivered on schedule and is well supported in production. He have a keen interest in keeping up-to-date on the latest technology trends to keep ahead of the curve. His excellent communication skills ensure efficient collaboration with management, collaborators and clients.
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About Flutter Entertainment: Flutter Entertainment is the world’s leading online sports betting and gaming operator.
Gavin Harrison
Finance Director of LVP
Gavin is an ACA qualified accountant with 20 years’ experience scaling and financially managing high growth enterprises. Previously founder of an award-winning VC firm raising £120m in equity funding for gaming & television companies. In his career, Gavin has structured over £1.2bn in project finance with Disney, Universal & TWC.
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About Daedalus Partners, LVP: London Venture Partners is a seed fund that focuses on the game ecosystem.
Alex Rigby
Creative Director of Playdemic
Alex is focused on making sure the company produces the best-looking, most fun and highly innovative social entertainment apps in the world.
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About Playdemic: Playdemic is a gaming company that develops social games for mass market audiences.
Lili Ibrahim
Art Director of Chucklefish Limited
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About Chucklefish Limited: Computer games developer and publisher
Phil Hooker
Director of Technology of Rockstar North
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About Rockstar North: Rockstar North creates and publishes video game franchises such as the Grand Theft Auto Series.
John Rankin
Commercial Director (Consultant) of Stakester
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About Stakester: Stakester is a mobile first skill-based competition platform that enables competitors to compete with each other for prizes.
Andy Davidson
Founder & Commercial Director of Lucid Games
Andy Davidson is a serial tech entrepreneur having co-founded more than 100 tech businesses either directly or through Nova throughout his career. Andy started as a software engineer before his entrepreneurial career where he has spent the past 12 years creating and managing growth-focused EIS & SEIS investment portfolios.
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About Lucid Games, Nova Growth Capital, We Are Nova: An independent videogame developer in Liverpool, UK.
Mark Craig
Founder & Programming Director of Lucid Games
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About Lucid Games, Lucid Games: An independent videogame developer in Liverpool, UK.
Jeff Lewis
Game Director of Lucid Games
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About Lucid Games: An independent videogame developer in Liverpool, UK.
Craig Howard
Founder and Creative Director of Lucid Games
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About Lucid Games: An independent videogame developer in Liverpool, UK.
Chad Wright
Founder & Technical Director of Lucid Games
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About Lucid Games: An independent videogame developer in Liverpool, UK.
Dominic Grounsell
Managing Director – UK & Eire Sports Brands of Entain
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About Entain: Entain is a multinational sports betting and gaming group operating in the online and retail sector.
Matt Saunders
Director UA of N3TWORK
Matt Saunders is the director of user acquisition at N3TWORK.
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About N3TWORK: Creating, publishing, and scaling the very best in mobile games.
Nick Bamber
Digital Marketing Director of Betsson Group
Nick currently leads the global media teams at Betsson, one of the worlds largest betting companies. He is tasked with delivering significant digital transformation to ensure Betsson Group get the best “bang for its buck”. As part of this journey, unpicking the media supply chain to ensure it is working at its most optimal level is a major strategic pillar. Prior to working for Betsson, Nick led ASDA’s digital marketing and digital publishing business (Asda Media Group) through significant transformation to become one of the UK’s most sophisticated digital advertisers and retail publishers.
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About Betsson Group: Betsson Group is a gaming portal offering a wide range of brands packed with multiple products.
Mehrad Noori
Director, Global Programming of Comcast NBCUniversal
Mehrad Noori is Director, Global Programming, NBCUniversal International Networks (NBCUIN), based at the company’s international headquarters in London. In this position, Noori acquires and produces scripted content for NBCUIN’s portfolio of channels (including Universal TV, SYFY and 13th Street). He is also responsible for creating original immersive content for virtual reality (VR) and augmented reality (AR). Noori most recently served as creator and executive producer on NBCUIN’s groundbre
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About Comcast NBCUniversal: A media and entertainment company.
Ian Monaghan
Development Director of rtobjects
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About rtobjects: “World Streaming” — delivering rich interactive visuals to everyone everywhere.
Neil Hutchinson
Technical Director of rtobjects
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About rtobjects: “World Streaming” — delivering rich interactive visuals to everyone everywhere.
Scott Harber
Technical Art Director of NaturalMotion
Scott Harber is a Senior Technical Artist at NaturalMotion.
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About NaturalMotion: NaturalMotion is a software company creating and publishing social mobile games for iOS and Android.
Eirik Moseng
Director, CTO of Digiment
Eirik Moseng is a successful tech entrepreneur from Norway. For over 30 years he’s been creating pioneering companies in the computer games, technology, telecom, and software space, with numerous successes and innovations to his name, including Digiment and Conspexit. He’s held various positions in multinational companies and he has held roles such as CTO, Technical Director and Senior Software Engineer.
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About : Digiment is an award-winning, leading independent game development and self-publishing company.
Simon Windsor
Founder, Joint Managing Director of Dimension
Simon has been at the forefront of immersive technologies since 2011, launching several successful companies in AR and VR, and bringing state-of-the-art immersive production facilities to the UK. He is joint-head at immersive media company, Hammerhead, and at Dimension, a pioneering volumetric video capture studio and first Microsoft Mixed Reality Capture studio partner, focused on creating next generation virtual humans. Simon is also a director at TimeSlice Films, one of the UK’s leading multi-cam and capture solutions specialists, and prior to this he was part of the management team that launched AR technology platform, String. An award winning AR and VR producer, Simon has inspired and lead projects for companies including Disney, Nike, Sky, Audi, HSBC, Magic Leap and many more, and produced original VR titles including ABE and Syren.
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About Dimension: Revolutionary volumetric production studios for the creation of next generation digital humans, XR content and virtual production.
Andrew Munden
Live Operations Director of Space Ape
Andrew Munden serves as a live operations director at Space Ape Games.
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About Space Ape: Space Ape is a mobile gaming company dedicated to creating the highest quality games for players.
Amanda Brearley
Operations Director of Space Ape
Amanda Brearley serves as an operations director at Space Ape Games.
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About Space Ape: Space Ape is a mobile gaming company dedicated to creating the highest quality games for players.
Simon Watmough
Technical Director of Space Ape
Simon Watmough is a technical director at Space Ape Games.
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About Space Ape: Space Ape is a mobile gaming company dedicated to creating the highest quality games for players.
Hugh Binns
Studio Director of Miniclip
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About Miniclip: Miniclip is a world-leading digital games company that creates, develops and publishes on Mobile, Web and Social platforms.
Tim Rogers
Studio Director of Miniclip
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About Miniclip: Miniclip is a world-leading digital games company that creates, develops and publishes on Mobile, Web and Social platforms.
Sam Cooke
Managing Director and Co-Founder of Esports Insider
Sam Cooke heads up Esports Insider, an esports business news platform and events company based in London. Esports Insider is a part of SBC Global and runs B2B events including the ESI Forum Series, the ESI Super Forum and the Betting on Esports Conference
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About Esports Insider: Esports Insider is a platform which covers all news that is of interest to the industry.
Barbara Lippe
Founder, Creative Director of entreZ VR
Barbara Lippe PhD is a unique combination of video-game-art-director-turned actor. Having designed characters for games companies in Tokyo including Nintendo, Sega, Sony and Namco Bandai and creating art for social games years before the rise of the genre and researching what works for a female target audience she has reached a turning point: it’s not enough to DRAW characters, one must BECOME characters. To that end, she has recently graduated from a renowned London acting school. With that new toolkit onboard she’s moving on from designing virtual worlds to creating drama-enriched content for the virtual reality. Bridging the two worlds, she marries the lessons learned on stage & screen with her knowledge of video games and innovates the principles of character development, status and staging for VR.
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About entreZ VR, Snafflz, Spree Interactive: entreZ VR is an experienced team of industry players passionate about storytelling on real and virtual stages.
Simon Iwaniszak
Studio Director of Red Kite Games
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About Red Kite Games: Red Kite Games is a video games development studio.
John Ribbins
Creative Director of Roll7
John Ribbins is the Co-Founder at Roll7.
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About Roll7: Roll7 make games that are Simple to Play.
Thomas Hegarty
Director of Roll7
Thomas Hegarty is the Co-Founder at Roll7.
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About Roll7: Roll7 make games that are Simple to Play.
Elizabeth Sampat
Studio Creative Director of Future Games of London
Elizabeth Sampat is an award-winning game designer and activist. At work, she designs blockbuster titles that are played by millions of fans every day; when she comes home, she crafts personal games that are intimate, revealing, and push the boundaries of the relationship between game and player. In her spare time, Elizabeth also works to make the industry she loves a better place for women and marginalized people. She was on the IGDA Women In Games steering committee for two years; Marie Claire called her “The Game Changer” when they named her one of “20 Women Changing The Ratio” in male-dominated industries. Elizabeth’s personal work has been in the LA Times and on Rock Paper Shotgun, and her advocacy and talks have been covered on Polygon, Kotaku, The Escapist, and more. She’s also an accomplished writer outside of the game industry, and was a regular contributor at The Yearbook Office. Her book “Empathy Engines: Design Games That Are Personal, Political, And Profound” was released in early 2017. She is kind of a feminist, and definitely trouble.
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About Future Games of London, Future Games of London, SYBO Games: We make iPhone, iPad and Android games for all you lovely people 🙂
Ryan Doyle
Technical Director of Hello Games
I’ve been into games for as long as I can remember – one of my earliest memories is playing Robotron 2084. I was amazed, it was like nothing I’d ever seen before. I was in a science fiction film, a universe where anything was possible. I was hooked. I eventually went to university to study Computer Science, and upon leaving I was lucky enough that Criterion must have been desperate for programmers as they furnished me with my first job in the games industry. I was elated – this was my dream! To be making games, to be able to provide other people with that fantastic feeling you get when you first boot up a new game and it (hopefully) pushes all the right buttons, makes you feel you’re no longer in the world you’re physically sat in but the one on the screen, the one in your head. I had a fantastic time working on the Burnout series, before moving to Kuju for the opportunity to be Lead Programmer on Geometry Wars: Galaxies (I’d been a massive Geometry Wars fan previously). This was another great place to work, a fun atmosphere and fun games being made. Hello Games was the next big step – to try something for ourselves. It’s been an exciting and educational journey, and hopefully we’ll produce games that will bring a smile to your face, or a laugh to your lips as that’s what games mean to me. Fun.
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About Hello Games: Hello Games is a British video game development and publishing company based in Guildford, England.
Sean Murray
Managing Director of Hello Games
Hello! I’m the Managing Director here at Hello Games. I’m from Ireland originally but moved about a bit – including a few years in Australia growing up (apparently leaving me with a confused accent). My gateway computer was an Amstrad CPC, but I was really an Amiga boy from pretty early on. I wrote my first game when I was about six years old (it was a text adventure and it was unsurprisingly terrible). I tend to fall for arcadey, pure games that I can play with friends – classics are definitely Micro Machines, Mario Kart, Super Monkey Ball and Excitebike (I have a theory that I’m the greatest Mario Kart Battle player who has ever lived – unproven). My degree was straight Computer Science which generally frowned on anything games related. Becoming a game developer from there was definitely my dream job. I’ve worked bunch of places – before this I was a Tech Director at Kuju and worked lots of games including Burnout 3 and Black at Criterion as a Technical Lead.
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About Hello Games: Hello Games is a British video game development and publishing company based in Guildford, England.
David Ream
Creative Director of Hello Games
People often ask me – “Excuse me, are you David Ream, Creative Director of Hello Games?” At this point I nod. “I thought so! I would love to know a bit more about you.” I am a polite guy, so I indulge them. I normally start by telling them about how it all started with my Dad and his hacked Atari 2600. Piles of loose ROM chips with stickers on that said things like Frogger, Adventure, Kaboom and Defender. We sigh together nostalgically. I waffle on about old PC games I used to love for a bit, then move on to how I went to University to do Maths and Physics, then a Masters in Computer Science. With my smarts established I next talk about moving down to London to work for Climax as a bright-eyed graduate coder. I take them on a wild journey from there out to Kuju in the game development heartlands of Surrey, including development of some sort on every platform of the time and including personal fanboy favourites such as being able to help create a new Geometry Wars game. If at this point their eyes have glazed over, I drop in casually that I am a keen musician, that I play the piano. That either gives them more useful insight into the David enigma or makes them think I am being a pretentious snot. Who cares? I have re-engaged them. I win! I round it all off by saying how much I enjoy working in games, and how the opportunity to be part of a tight team made up of my mates was one that I could not possibly pass up.They nod knowingly, smile and walk away thoroughly enlightened.
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About Hello Games: Hello Games is a British video game development and publishing company based in Guildford, England.
Caroline Marchal
Founder and Creative Director of Interior Night
Caroline is a narrative game designer with over 15 years of experience in the industry. She was lead Game Designer on Heavy Rain and Beyond: Two Souls and has founded a narrative game studio called Interior Night, working on an unannounced new IP.
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About Interior Night: Interior Night is an independent game studio of Quantic Dream and Sony veterans based in London.
Shum Singh
Managing Director & Founder of Agnitio Capital
Shum Singh is the founder and managing director of Agnitio Capital Limited
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About Agnitio Capital: Agnitio Capital is a fully authorised and regulated investment bank focused on digital media and games.
Jason Perkins
Managing Director of Curve Digital
Jason Perkins currently works as the Managing Director for Curve Digital. He previously worked at blue52 limited as the Director.
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About Curve Digital: Indie developer & publisher of fine video games.
Sefton Hill
Game Director, Co-Owner & Co-Founder of Rocksteady Studios
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About Rocksteady Studios: Rocksteady Studios is a multi-award winning videogame developer based in London, England. Located in a spacious, purpose built converted.
Tim Hanagan
Game Code Director of Rocksteady Studios
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About Rocksteady Studios: Rocksteady Studios is a multi-award winning videogame developer based in London, England. Located in a spacious, purpose built converted.
Mark Carter
Commercial Director of EXCEL ESPORTS
Mark’s expertise is in delivering strategic and innovative solutions to global markets by utilizing his wealth of experience in sales, marketing, and product development within the financial and tech sectors. He has worked in the USA, Europe, and the Philippines, and is responsible for driving the global growth of fastacash. Mark was part of the team that took Skrill through two acquisitions in 2 years, resulting in the sale to Optimal Payments in August 2015 for $1bn and has been involved in both the buy and sell-side of M&A transactions. Passionate about delighting consumers whilst delivering real and tangible business benefits to clients, he has delivered business differentiating solutions to start-ups, SMEs, and global businesses. He is a weekend farmer and classic car enthusiast.
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About EXCEL ESPORTS: EXCEL ESPORTS is a competitive gaming culture brand that uses its platform to have a positive impact on the gaming and esports community.
Arnaud De Bock
Director of Pikuniku
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About Pikuniku: Pikuniku is an absurdly wonderful puzzle-exploration game.
Darren Mills
Co-Founder and Studio Director of Sumo Digital
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About Sumo Digital: Sumo Digital Ltd is an independent game development studio.
Jonathan Elkin
Sales Director of Rightlander
An accomplished leader selling enterprise SaaS and managed service solutions to digital marketing, compliance, legal and InfoSec buyers. Accelerator of revenue growth and creator of high performing teams. Specialising in online brand protection, marketing compliance and information security.
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About Rightlander: Affiliate marketing compliance SaaS solutions
Evgeny Zlotin
Director of Business Development of JuJu Media
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About JuJu Media: Providing bespoke software solutions and innovative marketing tools.
Richard Terry
UK Market Product Director of Inspired Gaming Group
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About Inspired Gaming Group: Inspired Gaming Group supplier worldwide of Server Based Gaming (SBG) systems.
Kate Walker
Marketing Director of WildBrain
Kate Walker, Marketing Director, WildBrain, leads marketing and communications for the DHX owned, multi-platform digital media company. Since its’ launch in 2015, Kate has overseen the growing profile of WildBrain; building the brand on the YouTube platform, and launching original productions. Prior to joining WildBrain she served in a number of senior Marketing positions in the entertainment industry, including Base79, ITV Studios Global Entertainment and Twentieth Century Fox Films.
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About WildBrain: Wild Brain is a computer animation studio that creates short cartoons for corporate advertisements and television shows.
Brandon Wu
Co-Founder and Managing Director of Markd
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About Markd: Markd is a gaming industry that focuses on providing competitive games.
Michal Konicek
Director of AccuCities
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About AccuCities: 3D London & 3D City Models for Planning, Architecture, CGI, BIM, VR, Games, 3D Printing
Gavin Price
Studio and Game Director of Playtonic Games
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About Playtonic Games: Playtonic Games is an independent game developer founded by a team of veteran game designers.
Steve Mayles
Character Art Director of Playtonic Games
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About Playtonic Games: Playtonic Games is an independent game developer founded by a team of veteran game designers.
Steve Mayles
Character Art Director of Playtonic Games
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About Playtonic Games: Playtonic Games is an independent game developer founded by a team of veteran game designers.
Phil Stuart
Creative Director & Co-Founder of Preloaded
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About Preloaded: They make games that do more than just entertain.
Mat Sneap
Director of Eight Pixels Square
Mat Sneap is a Director at EightPixelsSquare.
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About Eight Pixels Square: Eight Pixels Square is a mobile game developer.
Thomas Kinniburgh
Director of Product and Monetization of Ayopa Games
With years of mobile games industry experience, Tom has been a key contributor to some of the largest mobile gaming franchises. Starting his career as a hands-on producer at Chillingo, Tom helped to establish the publishing process and worked with talented development studios such as Rovio, Zeptolab, 11-bit and Mokus Games. He worked directly with each of these previously unheralded partners to create worldwide hits and award-winning franchises. As a mobile game producer with Chillingo, Tom was responsible for helping developers to create their best content specifically for mobile platforms. As the transition into free-to-play began, Tom showcased key skills working with EA as well as helping major license-holders such as NBC and Fox Digital to move into the mobile space. Tom then sought further opportunities in the free-to-play genre, moving into a production and game management role with Wooga, the largest free-to-play development studio in Germany. There, he brought his experience and knowledge to help the company transition from Facebook to mobile. With Wooga, Tom honed his expertise specifically in game design and monetization of a variety of hit franchises, as well as immersing himself in the groundbreaking data-driven approach needed to create hit free-to-play mobile games. Tom has now decided to return to his indie game publishing roots with Ayopa Games. He’s keen to advise and collaborate with indie developers on creating and managing hit new mobile brands that really resonate with players globally. Together with Johnny Coghlan, Tom guarantees genuine publishing prowess for Ayopa Games and its indie development partners, enabling them to succeed and perform in the hugely profitable and highly competitive mobile gaming industry.
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About Ayopa Games: Ayopa Games is an independent game publisher for mobile platforms.MacGuffin’s Curse is a game developed by this company.
Ted Menmuir
Content Director of Sports Betting Community
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About Sports Betting Community: Sports Betting Community is a leading source for sports betting and igaming, insight, knowledge and opinion.
Emily Short
Creative Director of Failbetter Games
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About Failbetter Games: Choice-based interactive stories online
Jonathan Burroughs
Director & Co-Founder of Variable State
Game developer and co-director of Variable State, an independent video game studio based in London and Dublin.
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About Variable State: Variable State is an independent video game studio based in London and Dublin
Justin French
CEO & Creative Director of Dream Harvest
Founder, CEO and Creative and Managing Director of Dream Harvest Games. Previously a Sound Designer, Composer, Game Designer working across AAA and Indie games. Worked at OMUK, one of the UK’s leading Dialogue production studios for the games Industry as well as working previously with their main competitor, Side (Now owned by PitStop Productions) on multiple AAA projects. Also worked extensively with several other small indie game studios in the position of sound designer, composer, game designer and project manager/producer, often all at the same time. I’ve had the pleasure of working with some incredibly talented people on some really fun projects, some released and some that unfortunately never saw the light of day. I like to wear many hats and get involved in all aspects of the game development process. Started Dream Harvest in August 2013 where I undertook the task of hiring a talented team of Developers, Designers and Artists to work on multi-platform titles. I project manage the team, creative directing the projects with the aim of hitting our vision and always trying to get the best out of the team. My ability to communicate ideas in the language understood by each discipline has given the team a strong direction and I have endeavoured to fill in the gaps of knowledge that certain team members, including myself, have by holding training days and spending time with each member on a one to one basis to cultivate their talent. http://press.dreamharvest.co.uk
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About Dream Harvest: Combining narrative storytelling with online competitive gaming.
Andrew Mulholland
Director of Hunted Cow Studios
Andrew Mulholland is a Founder at Hunted Cow Studios.
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About Hunted Cow Studios: Hunted Cow Studios is a leading game developer and publisher
Michael Kolarz
Art Director of Motion Stride
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About Motion Stride: Game studio that creates meaningful mobile games to raise awareness and encourage to participate in a good social movement.
Michael Kolarz
Art Director of Motion Stride
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About Motion Stride: Game studio that creates meaningful mobile games to raise awareness and encourage to participate in a good social movement.
Katie Goode
Creative Director of Triangular Pixels
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About Triangular Pixels: Triangular Pixels is an independent games developers, experienced in the big leagues.
Nicholas Lovell
Director of GAMESbrief
Nicholas Lovell is Non Executive Director at nDreams.
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About Electric Square, GAMESbrief: GAMESbrief is a blog about the business of games that tracks the rapidly-evolving games industry, to tell users what is happening and more.
Ben Mills
Managing Director of Desk Dragons Interactive Limited
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About : Desk Dragons Interactive builds globally recognized gaming IPs and brands for next generation platforms.
Ben Mills
Managing Director of Desk Dragons Interactive Limited
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About : Desk Dragons Interactive builds globally recognized gaming IPs and brands for next generation platforms.
Patrick Griffiths
Director & Founder of Indieworx
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About Indieworx: Founded in early 2015. Indieworx is a team of passionate and dedicated individuals looking to bring something fresh to the games industry.